clearTimeout(timerid)clearInterval(timerid)
<script>
??? count;
function start() {
document.???('start_button').??? (???, function() {
count = ???;
window.setInterval(function() {
count???;
???.getElementById('seconds').??? = count;
},???); // Every 1 second
};
}
???.???(???, start); // When the body is completely loaded.
</script>
<body>
<button id='start_button'>Start the game</button><br>
<p>Elapsed time: <span id='seconds></span></p>
</body>